Tuesday, March 18, 2014

Experimental Branch Update: 0.42.116181 3/18/14

We had an update released to experimental today, This patch along with the other 0.42 patches were released to experimental aswell.

New food:


Green bell pepper:
Credit to: Mirtastic on reddit.


Tomato:
Credit to: SkootypuffJr on reddit.

Potato:
Credit to: SkootypuffJr on reddit.

Tactical bacon:
Credit to: Mirtastic on reddit.



New melee weapons:

Sickle:
Credit to: Mirtastic on reddit.


Monday, March 17, 2014

Experimental Branch Update: 0.42.116146 3/17/14

We had an unexpected bugfix/minor experimental update today, No changelog yet. This is a wip analysis. I'll update it throughout the day.
If you'd like to email me screenshots of new stuff you've found, It'd be much appreciated.

New food:

Deez Beans:

Canned Spaghetti:






Other:

You can also paint fireaxes now:


Drinking from a well no longer says you've drank out of a pond.

In other news, A discovery by sunfit on Reddit showing off some WIP fireplace, melee weapon, and ammo models from the files.


Possibly expect hunting/fires in the next actual update, Thanks for reading my second analysis, I'll keep you up to date on the next incoming patch.


Friday, March 7, 2014

Experimental Branch Update: 0.42.116002 3/7/14

You can read the full changelog mixed in with an older one for some reason here: Link.

Bugs:
Network: Issues in some cases of zombies, or players potentially being invisible.

Added:
Animations: New Ruger MKII Reload animations.
Crafting: SKS paint recipe
Crafting: Firefighter Axe paint recipe
Crafting: B95 paint recipe
Gear: Wool Coat red/black/brown/blue/green/grey/check variants added
Gear: Green and black variant of firefighter axe added
Gear: Rabbit leg, boar steak and chicken breasts added
Gear: Flat Cap red/black/brown/blue/green/grey/check variants added
Gear: Green and black variant of SKS
Gear: Green and black variant of B95
Gear: Long wooden ash stick
Spawns: Sporter 22, CR75, Amphibia S, 1911 and respective magazines and ammo (22LR and 9mm) added to spawns
Spawns: Wool Coats and Flat Caps added to spawns
Animations: Rolling left/right while zoomed in sights makes player zoom out for the duration of the roll.
Animations: Player can now be properly knocked out while in water.
Animations: holding animations of various weapon magazines correctly linked
Animations: Evade animations in prone (Q and E) are faster now.
Gear: Purification tablets package contains ten tablets now. Cholera removing functionality added.
Actions: Added collision tests for availability of prone position and vaulting

Fixes:
Structures: Items disappearing when dropped near stairs or walls
Sound: subsonic projectiles no longer emit supersonic crack

New weapons:

Sporter 22:

1911:

Pitchfork:

CR75:

Amphibia S:



New clothing:

Wool coats:








Flat caps:



New bullets:

9mm Rounds:

.22 Rounds:

22 30 Round mag:

10 Round .22 Mag pistol:

I cannot confirm that animals are in the game, Nor the meat, I also can't confirm axes can be painted as of yet..

Thanks for reading my first analysis, I shall continue to post further updates in far greater detail later on.







New beginnings

Welcome all, I'm Jack Miler or Oceanbox and this is the first post on my blog dedicated to reviewing dayz standalone updates, I'll keep you all informed on the recent changes/fixes in all branches of dayz, I'll be posting my first review on the recently released experimental 0.42 update shortly.